Games

Indie games. Different worlds. One union.

Seven games. All free, all playable right now in your browser — no download and no wallet needed just to play.

The seven games

The Last Lighthouse game artwork
Play now · freeIn development

The Last Lighthouse

A single-player adventure in pixel art. Work the light, read the coast, and find out what the sea has been keeping. Played straight through in a browser.

AdventureSingle-playerStory
The Unfinish'd game artwork
Play now · freeIn development

The Unfinish'd

A low-poly world you share with other players. Gather, build, trade and explore, with quests that unfold like puzzles rather than checklists.

Open worldBuildingSurvival
FarmFolk game artwork
Play now · freeIn development

FarmFolk

Grow, produce, prosper. Turn an empty field into a working town, keep everybody fed, and watch the place slowly come to life.

BuildingFarmingRelaxed
Hold The World Together artwork
Play now · freeIn development

Hold The World Together

Set in the world of The Unfinish’d. Keep what matters standing while the pressure mounts, and find out how long you can hold it.

The Unfinish’dSurvivalCo-operative
3ULLISTICS game artwork
Play now · freeIn development

3ULLISTICS

Turn-based artillery with bulls for soldiers. Pick your angle, pick your weapon, and blow the ground out from under the other side.

Turn-basedMultiplayerCompetitive
War2099 strategy map artwork
Play now · freeIn development

War2099

Command an army across a real map of Britain or France. Build, research, march and fight — and when you close the tab, the war carries on without you.

StrategyPersistent worldMultiplayer
3ULL City game artwork
Play now · freeIn development

3ULL City

A city everybody builds together. Own plots, run production, lay the infrastructure, and share in what the city makes.

City-buildingEconomyCo-operative
Connected, not identical

Shared infrastructure where it helps.

These are browser games: they load in a tab, with no install and no app store in the way. That is also why the node network fits them — a web build is mostly assets, and assets are exactly what operators serve. ArcadeUnion can provide wallet, identity, reward and node services while each game keeps its own rules, art style and economy.

One player identity

A single account carries achievements and ownership between participating games. Each record is signed by the game that vouched for it, so a player’s history travels with them and can be checked by anyone. The player passport →

Cross-game rewards

Founder collectibles, tickets and selected cosmetics can reward activity across more than one title.

Developer-friendly

Future independent games can plug into shared services without surrendering their individual game design.

Help build them

None of these are finished.

Every game here is playable and every one of them is still being built. What gets fixed, what gets cut and what gets made next is decided by the people actually playing — so the fastest way to change one of these games is to play it and say what you found.

Test them, and say what is wrong

Bugs, balance, the bit that drags, the thing you expected to work and did not. Small complaints are the useful ones, and they are worth far more now than after a game is finished.

A game shaped by the people who play it is simply a better game than one shaped by a studio guessing.

Got an idea for a game?

If there is a game you wish existed, bring it. We would rather build something people asked for than spend a year on something nobody wanted.

Ideas go to the members, and the proposal is that what gets built is voted on. How a vote would work →

The building happens in Discord

Feedback, ideas, and what is being worked on next. No account needed to read it.

Join the Discord →